Involved characters can convert to an involved Culture or Religion at a discount.Involved rulers can use the Border Raid casus belli in the Struggle region, damaging the target County and gaining Gold if they occupy it.Involved independent rulers can ask an involved ruler of higher rank to join a defensive war in exchange for vassalage.Involved rulers can offer to join the wars of other involved rulers, receiving a lump sum of Gold if the war is won and their contribution was at least 100.Involved characters need less Prestige to declare war in the Struggle region.Involved characters can Fabricate Claims in the Struggle region for Prestige instead of Gold.Involved characters can hire Mercenaries at a thirty-percent discount.However, since Interlopers aren't technically involved, interactions with them will rarely if ever trigger Catalysts. Interlopers are characters from outside the Struggle region who can trigger Catalysts, usually due to claims or alliances. Normally, only characters who are involved in the Struggle can trigger Catalysts. For example, a war between two involved characters might hasten an upcoming Hostility phase, while an unexpected alliance might bring the region closer to a Conciliation phase. The Struggle will move on to its next phase when enough Catalyst Events - that is, specific interactions between characters involved in the Struggle - have taken place. Each Struggle affects a particular region - the Iberian Struggle, naturally, affects the Iberian Peninsula.Įvery Struggle takes place across a decades-long cycle of four phases Hospitality, Opportunity, Compromise, and Conciliation. This is a separate issue that should also be addressed, which is that you can sometimes find yourselves in weird situations in this game where you basically don't have enough courtiers and there's no way to get any more except inviting knights, which may not be enough.In Crusader Kings 3, a Struggle is a long-term cultural conflict that can take a significant portion of a campaign to resolve - if it ever gets resolved at all. I couldn't just invite random courtiers to my kingdom because my religion was hostile to almost everyone else at the time. The only other option would have been to invite knights, but you only get three and that wasn't close to enough, plus it costs prestige which I needed at the time to enact feudal elective in the new kingdom. If you're wondering why I gave them land in the first place: I won a great holy war for a kingdom and had almost nobody in my court to give titles to excluding my five daughters. Ultimately, female preference means you're always passing your titles to somebody outside of your dynasty or to a more distant relative. it's also obviously not how things should be. My dynasty is still large because the men still pass it on so it's not game breaking in the sense that the house is dying off, but it means I basically have to use feudal elective (lest all of my titles pass out of my house) and. I did this, and came to find that pretty much every granddaughter of the religion's founder is outside my dynasty because they all married patrilineally, making it hard to pass on titles within my dynasty.
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